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Play video games, or have kids who do? For most of us, that’s a yes, according to a recent industry survey.

It also means you might have heard of loot boxes. Loot boxes are the containers you come across in many games filled with a random...

What if you could substantially improve your school grades, standardized test scores, athletic performance, and future earning abilities? You might be interested, right?

That’s just what ads from LearningRx Franchise Corporation, the...

Imagine if you could improve your memory, attention, and problem solving skills in all aspects of your life — just by playing some simple “brain training” games online or on an app. Games that could help prevent age-related memory decline,...

My mom always told me that my vision would get worse from sitting too close to a screen and playing video games — not better. But according to the FTC, Carrot Neurotechnology said you could improve your vision by buying and playing its $9.99...

If a company promises a new and innovative handheld gaming console, you’d expect the features to work as described in their ads, right? According to Sony’s settlement with the FTC, announced today, that wasn’t the case with ads for the...

Ever hand your smartphone over to your kids? You probably didn’t think it could be a hundred-dollar decision — but for some parents, it was.

Today the FTC announced that Google is settling charges that it allowed kids to spend money in...

Updated (5/15/14) with information on filing a complaint with the FTC

Thanks to a settlement with the FTC, Apple is refunding more than $32 million to people for in-app charges made by kids without their parent’s permission. Apple also had...

Odds are your kids play video games. And as their parent, you have ideas about what’s right for them when they do. Fortunately, tools like game ratings and parental controls can help you learn about the games your kids want to play — and help...

Virtual worlds are computer-simulated online “places” where people use avatars — graphic characters — to represent themselves. Many virtual worlds say they’re for adults only and try to verify that visitors are over 18 before allowing them to...